An experienced, dynamic software developer, highlighted by leading the technical design of the upcoming Creepshow game. Adapted to a variety of roles between 6 shipped game projects, consumer-facing web applications, and critical internal software. Proven to be a fast learner, reliable problem solver, and team player under pressure with complex projects and tight deadlines. Looking to collaborate with equally passionate creators who want to make high-quality software and experiences.
Top Languages: C#, C++, C, SQL
Tools: Visual Studio, Unity Engine, SDL, Perforce, Plastic SCM, GIT
Platforms: PlayStation 4, PlayStation 5, Xbox One, Xbox Series, Nintendo Switch, Windows